I am trying to make a script that has functions where a TextLabel clones and moves. It doesn’t work when its cloned but it works when it isn’t cloned, can someone help me?
local function aMove()
local aClone = a:Clone()
aClone.Parent = player.PlayerGui
TweenService:Create(aClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function wMove()
local wClone = w:Clone()
wClone.Parent = player.PlayerGui
TweenService:Create(wClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function sMove()
local sClone = s:Clone()
sClone.Parent = player.PlayerGui
TweenService:Create(sClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function dMove()
local dClone = d:Clone()
dClone.Parent = player.PlayerGui
TweenService:Create(dClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function aMove()
local screen: ScreenGui = Instance.new("ScreenGui")
local aClone = a:Clone()
aClone.Parent = screen
TweenService:Create(aClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function aMove()
local screen = Instance.new("ScreenGui")
screen.Parent = player.PlayerGui
local aClone = a:Clone()
aClone.Parent = player.PlayerGui.ScreenGui
TweenService:Create(aClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
I advise you to display the screen behind the function to avoid performance problems.
I was just showing you an example, but if your screen later erases, then everything is fine.
local tempScreen = Instance.new("ScreenGui")
tempScreen.Name = "TempScreen"
tempScreen.Parent = PlayerGui
local function aMove()
local aClone = a:Clone()
aClone.Parent = tempScreen
TweenService:Create(aClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function wMove()
local wClone = w:Clone()
wClone.Parent = tempScreen
TweenService:Create(wClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function sMove()
local sClone = s:Clone()
sClone.Parent = tempScreen
TweenService:Create(sClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end
local function dMove()
local dClone = d:Clone()
dClone.Parent = tempScreen
TweenService:Create(dClone, tutorial, {Position = UDim2.new(0.007, 0,0.104, 0)}):Play()
end