Hey! I’m making a survival game and since I’m not a great scripter, there is some stuff that I’m doing inefficiently so let me know if there is anything I should change. Anyway, I am gonna give an example of my question.
Let’s say an axe breaks a tree. In the tree’s model, there is a value called “Drop”. The value is a StringValue and the value is “Oak Log”. I want to clone an Oak Log that is located in ReplicatedStorage using the StringValue. Is there any way to do this? I will happily provide my code if necessary. Thanks!