for i = 1, 10, 1 do
local newclone = t:Clone()
for i,v in pairs(newclone:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("MeshPart") then
v.Anchored = true
v.CanCollide = false
end
end
newclone.Parent = workspace
local frame = t.HumanoidRootPart.CFrame * CFrame.new(0,-3,-1)
newclone:MoveTo(frame.Position)
t = newclone
wait(1)
end
This code entirely works however i just want to know how to make the clone not be directly on top of the player
local t = player.Character
t.Archivable = true
for i = 1, 10, 1 do
local newclone = t:Clone()
for i,v in pairs(newclone:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("MeshPart") then
v.Anchored = false
v.CanCollide = false
end
end
newclone.Parent = workspace
local frame = t.HumanoidRootPart.CFrame *= CFrame.new(0,-3,-1)
newclone:MoveTo(frame.Position)
t = newclone
wait(1)
end