I’ve been heavily modifying and adding features to my FE Gun Kit.
I just noticed a bug that happens when I reload.
I made a code where the mag part clones and drops to the ground everytime I reload the gun.
However each time I do it, the mag multiplies.
Heres the code and video:
Video
Code
if ReloadAnim then ReloadAnim:Play(nil,nil,Module.ReloadAnimationSpeed)
ReloadAnim:GetMarkerReachedSignal("O"):Connect(function()
Handle.ClipOut:Play()
if Module.MagDropsOnReload == true then -- the mag drop function
local MagPart = Tool.Model:WaitForChild(Module.MagPartName)
local MagClone = MagPart:Clone()
MagClone.Parent = workspace
MagClone:BreakJoints()
MagClone.CanCollide = false
wait(0.25)
MagClone.CanCollide = true
wait(Module.MagDropLifetime)
MagClone:Destroy()
end
end)