I’m trying to make a for loop that clones the player 10 times and puts it behind the player, but it simply just isn’t it working, and clones it only once.
for i = 1, 10 do wait(0.2)
target.Archivable = true
local YOOOITSME = target:Clone()
YOOOITSME.Parent = game.Workspace
YOOOITSME.CFrame = target.HumanoidRootPart.CFrame * CFrame.new(0,0,back)
back = back + 2
target.Archivable = true, probably this line, since if something is Archivable, it can’t be cloned, may try removing it and seeing what happens?
That’s not the issue, it clones, but it just keeps sliding
What do you mean by it keeps sliding? Maybe try anchoring it
YOOOITSME.HumanoidRootPart.Anchored = true
@EmbatTheHybrid it’s the other way around, when something isn’t archivable it can’t be cloned, and iirc your character isn’t archivable by default, which is why he does that.
Oh! Thank you for correcting me on that one, got a bit confused about that, sorry for the misinformation!
And for @OP, I’m not sure what it could be, maybe set the CFrame first and then Parent it to workspace? Are you getting errors or anything?
That fixed the sliding issue, but it still only clones once.
Here’s what I get
Line 64 is
YOOOITSME.CFrame = YOOOITSME.HumanoidRootPart.CFrame * CFrame.new(0,0,back)
Oh I see, you’re trying to set a CFrame of a model, that doesn’t work, you have to use something else to move it, perhaps
YOOOITSME:SetPrimaryPartCFrame(YOOOITSME.HumanoidRootPart.CFrame * CFrame.new(0,0,back))
After posting that, I just realized my issue. I forgot I had to set the PrimaryPart’s CFrame, i’ll test it and see how it goes.
When something is Archivable, it can be cloned.
By default, the character’s Archivable is set to false, so his lines of script made it true.
What I see is that you tried setting the CFrame of the character instead of the HumanoidRootPart.
Exactly what I realized, I’m trying to set the CFrame of the RootPart now, and I’ll update on how it goes.
I appreciate the help, everyone! It now works, and thanks to you guys. I appreciate you all. Have a good one!
Anytime! If you have anymore issues don’t be afraid to make another post!