You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I’m cloning a tool from replicated storage using a server script and placing it in a player’s backpack.
What is the issue? Include screenshots / videos if possible!
The tool, when used in starterpack works just fine, for some reason when I clone it into the player’s backpack it no longer functions. There are no errors and no visible problems other than the tool’s lack of functionality. The tool only breaks ingame, it works perfectly fine in studio.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
All the solutions I’ve found so far suggest shifting the script from a local script to a server script, however, I’ve been using a server script all along.
Are you able to send us code snippets of the parts you think are compromised, if you don’t know which then just use some print lines to see where the flow stops.
Maybe it’s the way roblox clients run local scripts, try making another localscript that loads within the player when he joins the game that will enable localscripts of any tool inserted into the backpack, and make it so the localscripts are disabled by default on server