Are you able to elaborate on the Texturing requirements needed for this position?
Is it the understanding of how to use gradient textures across the buildings and setting up the geometry properly or creating art concepts i.e through hand painting the texture or something else?
Hi, im 2lmu a roblox developer been on roblox for a while and i surely can make what you ask for, you may notice that my portofolio doesn’t have much stuff in it and that because of contract you know clients don’t like their products shared this is a huge opportunity and i’ve been following your work on twitter since you started development of this game and much before!! -post moved and updated- hope you like these!!
Hello there I am interested in a building position! I work in that style shown and have a lot of free time. I will send you a message on Twitter soon. Excited to hear back!
can vouch for Nanoswamp. He put an extreme amount of passion into his work and makes sure its perfect to your liking. overall great person to work with
Hello! My name is 0ctox. I am REALLY intrested in working with you.
I have 2 years of experience in roblox studio and I’ve got alot of knowledge and skills. I am willing to spend more than 30 hours a week, and do my best that I can
My porftfolio:
Contact me
You can add me through discord: 0ctox#8789
Thanks for reading!
Ah an environment artist position. I’ve been doing Blender work for about 2 years and have recently just finished something involving a building last month. I’ve sent you a link to my sketchfab and portfolio via Devforum.
Hey there I am a 3D modeler, if you could give me a chance I could show how much effort I would put into per hour and if the quality is not to your liking I will work overtime to make it right. I would love just an opportunity.
If you would like to give me one please contact me at .cie#5031
Sent a message in Twitter! My username it’s @TurtleDevelopin, I have all the needed told in this post, Knoes how to texture, Smooth, Export, Color, Modify Meshes. Hope we get to a deal!