Boy, am I excited to share this! This is game I’ve been working on for 11 months straight, and to me it represents how far I’ve come in my time on the devforums.
Crammed is a story-based game full of cinematics and choice-based gameplay, very similar mechanics-wise to games like Life is Strange and Until Dawn. As it stands, the game takes about 30 minutes to play and has 11 different endings, but I’m looking to expand upon these in the future.
The game wildly varies depending on what routes you take, and is very easy to spoil with the smallest detail, so I would definitely appreciate it if you guys didn’t talk about the game on this thread, only report bugs.