Closed Blender Baking Materials

This should probably go into a different forum, but I am trying to bake the materials on my mesh so that when I export them to studio they appear.
image

I was looking up things on the DevForum and found a video watched it and stuff but it still doesn’t work and I don’t really get it. So could someone explain what I am supposed be doing? Or if there is a different way to do it?

I figured it out, sorry!

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What was the solution? I’m having the same issue right now and I can’t find any decent references.