I’m the sole developer of a game called Blacklands, and I’m calling all of you, looking for a proper map builder. For so long, I’ve been building the buildings myself. Blacklands is a open world survival game, similar to DayZ.
What do I need?
I need a talented builder to construct a set of buildings, usually based on type of building, to populate the map with. Someone who has an eye for visual design and function design.
You must construct buildings (in game design terms, “levels”) in a fun and good looking way. The terrain of the map is already completed, you just have to fill out towns and unique locations within the map. A game with good building and level design is immensely more fun than one with subpar execution. Your job will be to:
Construct buildings, with Level Design principles. Image the different between a building that is a square box, double room building versus a multi dimensional multi-entrance building, with roof access. This kind of attention to levels improves gameplay.
Payment can be Robux or in USD. Currently, payment is 1000 R$ per building.
Payment is set for now, but if the game made money in the future you would be compensated accordingly.
Post EXAMPLES of your work here or MESSAGE me on Dev Forum. I do not add Discords unless I hire you.