Legacy Games is a development studio founded on 4/12/2020 and is currently on a path to greatness. The lobby game for our first project is greater than ever. The low poly style and the great music adds taste and all the small details we pay attention to makes it even better. The current game we are working on is a story game. We will putting money into ads and hopefully find a sponsor to help us…
We are looking for a longer term-professional-mature-and skilled builder! You should have a lot of experience and know ow to make simple things, such as stores, foods, shopping carts etc. More detail about what you need to make will be given if you a hired, but what I stated above is an example of the stuff we need. Low poly of course.
You are getting paid via %, there is a chance you can get upfront payment. Our game is looking very nice, so we are aiming to get investors. This is the team payment:
I recently made a similar post to the following but I simply cannot stand this so Ill write a brief paragraph.
Singular Percentage Payment is a bad idea.
I suggest adding your upfront payment/ current budget amount as it could attract more players.
Without telling us your budget, we assume you have 0 money for ads. If there are no ads, there is no publicity, if there is no publicity, there is no revenue, if there is no revenue, the percentage cannot be fulfilled.
Hey! If you read my most carefully I directly specify simply adding your budget. Investors, as popularly discussed, can dip on the project and/or other things. My post isn’t meant to be an argument or discussion. Its a question regarding your budget and me simply stating that percentage shouldn’t be your only monetary source. In brief terms, all am asking for is how much your ‘‘investors’’ are giving you, so people have a brighter idea of your project.