We are looking for a programmer to work on a city game that is also capable of designing basic user interfaces to go along with the code. This is a long-term position which requires the developer to actively contribute to updating the game.
Background
We are Malaysia of Roblox, an established community mainly comprising Malaysians but welcome to everyone. Our developer’s Twitter can be found here.
The game is Kuala Lumpur, the capital city of Malaysia, a uniquely diverse South-East Asian nation.
Some images here: Malaysia - Development Log
The premise of the game is mainly exploration, however traditional city game elements will be incorporated for replayability.
Tasking
For release, players are expected to be able to play as a civilian by default. A variety of jobs will be made available for the players to take on, including police and bus driver. Players may also live a life of crime, and rob the city’s bank for extra cash. Players are also able to work in cafes, restaurants while playing minigames to earn in-game currency.
Examples of systems on release include but are not limited to:
- Job system - players may choose to work jobs which grants them access to tools and vehicles.
- Spawn system - players choose their desired spawn point (having a job gives you access to the job’s spawn point)
- Currency system - in-game currency that is used to purchase items and services, as well as paying those who work jobs
- Dealership system - players can purchase and sell vehicles, as well as customise them to their liking
- Shop system - players can purchase items from premade shops
- Housing system - players can purchase lots and buy from premade homes
Examples of systems to be added after release (subject to change):
- Advanced public transport - Animated monorails, trains, etc
- More jobs - Eg. Firefighter, paramedic, etc
- Quest system - players may take on tasks from NPCs in order to obtain rewards
This list is not comprehensive.
Payment
Payment will be made via the group payout system, so developers are paid in full amount without taxes.
As this is a long-term commitment role, R$5000 will be paid upfront, then another R$5000 upon completion of work.
50% (negotiable) of profits made via the game will be paid on a monthly basis as long as the developer continues to be directly involved in the development of the game.
Timeframe
We are expecting this to be completed within the span of 4 weeks, and will offer a R$1000 bonus if completed by then. Maximum time allotted will be 2 months.
The developer will be required to check in with us weekly and share whatever has been completed/what is planned to be done, etc.
Misc
The developer may opt to work with other people to complete the task, however compensation remains unchanged. We can assist with splitting the upfront payment and percentage of profit upon request.
All of the tasks listed are negotiable and not concrete. We are all ears to any suggestions.
If interested, do feel free to send me a Discord message with your portfolio/examples of work at @yan#2256. I can also be contacted on Twitter @yan3321, as well as e-mail (yan@yan3321.com).
Feel free to ask any questions by replying to this post, and I will be glad to answer them.
Thank you for your time!