Hi there,
I’m working on a railway game, and just a few weeks before the planned alpha release our scripter left the team due to real life issues.
I am looking for a person willing to replace him and pretty much script the entire game from scratch. This will include, but is not limited to:
Spawning
This includes making your own consist, choosing the livery, choosing the depot and spawning the train on the track.
Train driving
This includes making a fitting fully functional train GUI, with functions like horns, whistles, and making the trains itself drive.
Credits system
Involves making a route system, awarding credits for routes, setting up the normal and premium currency
You will get a friendly work environment, and your ideas will be considered too. Most of the assets are already done, so you can start right away.
I don’t really know what the best way to make the trains function is, that is entirely up to the scripter.
The game will have 2 kinds of currencies, a normal and a premium currency. The normal currency can be earned by driving and completing routes (still has to be worked out), and the premium currency can only be bought. You can buy trains with both the normal currency and the premium currency. Certain packs of trains can only be bought with premium currency, to increase their rarity.
At the start the game will be paid access.
Okay, as for the trains functionality, what I meant to ask was what is your expectation for how they perform? I don’t need you to explain the technical side of things, just the desired results.
This is one amazing game, in fact it’s a masterpiece and i’m hoping @Supersnel11 gets a programmer soon as all the followers of the game are waiting for an update.