Hey! I am a Canadian developer who’s been working on the Platform since 2008!
I have contributed to a number of projects and I am currently working with HeadlessHorror on an upcoming game that we have not yet released.
Currently working part time on the following projects:
When it comes to scripting, I find my main philosophy is simple and optimized. I try my best to avoid overly complex math or non-intensive solutions if possible.
Most of my textures are done via light baking, meaning I take a PBR texture and light bake them. This produces some pretty nice results with far less effort needed and allowed me to use PBR Software to produce flat textures I could use on Roblox.
If you want to see more of my work please check out my Twitter!
Get in touch
I am not currently looking for any work.
If you’re looking to otherwise just get in contact with me you can reach me via Discord at