Hello there!
Hello, thank you for checking out my development portfolio! As of right now, my commissions are OPEN! Before you consider anything, please read the below to get to know me:
I’ve used blender for about 2 years, I first started out with graphics, and slowly moved onto low poly. I’m still learning a lot, but I am comfortable rendering/modelling different variety of objects in blender.
I’m aiming to be able to provide something affordable, AND something detailed. My commissions can range anywhere from 300R$ to 3kR$! I try to make sure every party is benefitting. I don’t script, only model!
I look to be able to provide you assets and games that will be playable! Ex: I won’t give you hi-tris assets that will make your game lag.
I am usually available every day of the week, although sometimes I may be busy, so if I am please respect this! I try to get back to all of my consumer’s ASAP!
Portfolio:
NEWER WORK:
OLDER WORK
My Development Terms:
Due to current ROBLOX restrictions, I do NOT accept group funds directly. If this is your only method of payment, your build will NOT be delivered until the 2 week payment cooldown is over. This is in order to provide protection to both my build, and your trust regarding my commissions.
If you are to cancel, please do so ASAP. Please don’t cancel last minute just as I have finished your build, as that’s really annoying, and it will result in your build being released for public auction.
Do NOT sell my builds or assets. This is strictly not tolerated by me, and will result in you getting reported.
Please try to be as transparent with me as possible, I will do so with you as well.
Please be polite, I am a small developer, and there’s a most likely chance I’m not charging you much for your commission. I will try my best to meet your demands/needs, but it will go a lot smoother if you can be respectful.
You can contact me in multiple different ways. Please note, I’m not fluent in checking ROBLOX messages, but I do check devforum and discord oftenly.
You can contact me at:
alec;#9496


















