[CLOSED] Need help on a self-Promo game

Heyo! I’m trying to make a Self Promo game for my group ( as that is the soul purpose for the group ) and I need help on how to do the following.

Disclaimer: This game IS NOT going to be a clone of the popular game “Plz Donate”

I need help with:

  • The ability for the player claim a stand
  • The ability for the player to customize a stand
  • The ability for the player to upgrade their stand by reaching a certain level
  • The ability for the player to put their clothing on sale
  • The ability to DataStore the player’s level and customized changes of their booth (Including the upgrades the player had)

I know this sounds stupid of me to post this, but I am still very new to roblox developing and I don’t really know much about it. I also know that this does sound like a clone of “Plz donate” but in reality I can promise it wont be. If you can help me that would sure be appreciated! :smiley: have a great day!

Sorry @Jmacattk2021, but this isn’t the place to ask for full game development or full script development. Please recategorize this, since you can be banned from asking it over here. Thank you! :slight_smile:

1 Like

If what your asking for is scripts, then we can’t help you. I can give plenty of advice and recommended workflow, but spoonfeeding code is a no-no. Also I will kindly suggest that you don’t rush into making a full blown game, with advanced concepts, with little to no experience.

2 Likes
  1. Claim stand:

You could have a value inside of the stands where when a player clicks a button or something it adds the username to the stand (do this server side so that exploiters cant do things like claim all of the stands).

  1. Customize a stand:

Really depends what customization you want. You could allow the user to change the colour of the stand and that could be done by changing the part colour which makes up the stand, you could have some text which can be changed which can be done via changing the text property of a text label (that would need to be in a surface GUI).

  1. Upgrade stand:

You would need some way to track the level they are on (a value or something) and then if the user is at a curtain value then allow them to upgrade things on it.

  1. Put clothing on sale.

You could use a GUI and then use the Marketplace Service. ( MarketplaceService | Roblox Creator Documentation )

  1. DataStore save:

You would need to use the DataStoreService ( DataStoreService ) . You can use GetDataStore to get the datastore and then GetAsync and SetAsync.

https://developer.roblox.com/en-us/api-reference/function/DataStoreService/GetDataStore
https://developer.roblox.com/en-us/api-reference/class/DataStore

Like what @DerryPoep81 and @Mystxry12 if you don’t understand basic things like DataStores then learn that before even attempting to code a game!

1 Like

This is so true, and that was also what I was trying to say :joy:

1 Like

This should help!

2 Likes

Oh no, I wasn’t asking for scripts. I was just trying to figure out how to understand it more. Poor choice of words. My bad!