We are a small Roblox development team working on an MMORPG.
Our team is looking for a competent builder to help build several low brick-count, large maps.
Rough outlines of any maps will be shared with you as map layouts. The level of detail expected in the maps is not high.
Essential Requirements
- Geared toward building for performance (i.e. optimization)
- Use of any meshes, unions, and terrain is heavily discouraged! Excessive use will not be acceptable.
- “Blocky” styles are greatly suggested.
- Ability to coordinate with the team at least 3 days out of the week
- Responsibility to submit copies of your work around expected deadlines (informing us when this is not possible)
- A year prior experience
If you are interested, please respond with your Discord handle or other reasonable means of contact.
Please be ready to show us examples of your work.
The team organizer will be happy to further discuss the terms of this position and work out a better deal for you.