[CLOSED] Quarantined: Outbreak Is Hiring Programmers and Builders!

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Welcome to Quarantined: Outbreak!

Hi there! This is Quarantined: Outbreak, a small upcoming survival game. We’re looking for builders who are willing to join our team and work with us on our game.

So, What is Quarantined: Outbreak about?

Quarantined: Outbreak will be a new (free to play) PvP survival game similar to Apocalypse Rising 2 and Rovive, based on classic survival games known as “H1Z1: Just Survive”, and “RUST” . Quarantined will have a high skill gap for combat, you can team up with your friends or make/join clans, and build/raid bases, which means full out 100 player wars on eachother!

The Team
@joshuasol - Main Programmer , Gameplay Designer and UI Designer.
@oreoollie Secondary Programmer
@SithVirtus - Builder
@noobymcnoobnooberson - Builder
@Who you may apply for: - Programmer
@ Who you may apply for: - Builder

Progress Made:

Progress Made on Quarantined So Far:

Quarantined AR15 Weapon Showcase - YouTube

This is the Weapon System made by me, @joshuasol , it’s bullet drop, recoil and viewmodel are based off of H1Z1’s, as we recreated some portions of it.

Quarantined Movement Showcase - YouTube

This is the recreated movement and overall camera design for Quarantined. We have recreated proning, crouching, and a lookaround camera. We also adapted ours to have movement tricks like crouch spamming, and snaking (a technique where you spam prone but in the getup animation you jump in order to deceive players.)

Quarantined: Outbreak Menu - YouTube

Here is a video of the Menu for Quarantined: Outbreak. It’s a concept of what it shall be, with the main menu screen, the server select screen, the inventory, and settings.

Here is a picture of the menu area build/tech demo made by people previously working on the game, showcasing the type of build/art style we are looking for our builders who want to apply.

Here’s a picture of one of the skins for our upcoming Demo we’ll be giving out, called “Q-oni Chan AR15”. It was a running joke in our community that we needed a mascot, so one of the devs on the team decided to draw a character that had H1Z1-style clothes on, and this is what we got.

About the Job:

We are looking for Professional Scripters (and builders) who can do this:

Scripters:
Be able to work well with Things related to Items like extensive datastoring and table related items, like Inventories, Skin saving, and even potentially a survival game wipe system.

Builders:

Be able to do smooth terrain, work with med poly/quality styles, and (possibly) model/make textures for skins.

Payment

The Payment for Quarantined: Outbreak will currently be at 15 - 20% from the revenue we make for the Pre Alpha and the skin crates that we are releasing. However, if you want to be paid in any other form, we can talk about it and decide payments.

Contact Us

You can contact us here on the Developer Forum, via Twitter at: https://twitter.com/QuarantinedGame , or through my discord at movemint#9006 .
You must be 13 years or older to apply.

Thanks for reading, and we hope you apply! :slight_smile:

4 Likes

Hello, I have a question. I am not applying, however I would like to ask how this game would be different than the millions of other (failed or not) PVP survival games?

High skill gap for combat is already (kind of) a core feature for many of these games (or any PVP game for that matter). Teaming and clans are in every game aswell, and building and raiding is literally the point of Rust. I don’t mean to be well, mean, but how is this game not another Rust clone?

2 Likes

I’m actually glad someone asked this question!

We aren’t really aiming to be a Rust Clone, as plenty of games on roblox have tried (such as Rovive, which i only had known now has kinda shut down for development), mainly stick to the fact that they are a survival game that takes place in a randomly generated world and have a similar building style and has similar mechanics to Rust such as triangle foundation airlocking, etc, using Bow/Arrow as their main weapon etc, so on and so forth.

We’re trying to make our survival game based off of H1Z1: Just Survive , which was a survival game that you may have heard of nearly half a decade ago that had a hardcore fanbase, but made their game different to other survival games by allowing a fluid movement system that allowed snaking, crouch spamming, and of course insane shotgun battles, long range AR15 2 Tap Battles, and Sniper Rifle Battles. The game fundamentally shall be a H1Z1 clone, since the community behind it supports us fully, and i feel there’ll be a niche for a game similar to H1Z1, since there’s people and developers on roblox such as @r0cu who have shown love and support for H1Z1/Z1 Battle Royale before its “shutdown.”

Since H1Z1: Just Survive has shut down and the battle royale part of it is still alive, you can search up plenty of old H1Z1 Videos such as this, to take a look at what will make this game different on the roblox platform compared to others, here’s one i think shows off how different it was to raid bases on H1Z1: Just Survive and how it’ll be for Quarantined.

3 Likes

Note: We’re still hiring programmers, so if you want to still want to enter into the dev team as a programmer / scripter, you stil have the chance to.

1 Like

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