Hello! I’m Stizz, a Scripter, Builder, Animator, and 3D Modeler of 2 years. I am a very passionate developer seeking constant improvement in my work. I get commissions done quickly and can complete any job I take on very well.
Knock & Carry System
Knock & Carry System - YouTube
Player will be declared knocked when their health reaches 0. While knocked, they will die if attacked 3 times or executed.
Players can pick up and carry around a knocked player on their back.
Lock On & Combo System
Lock On & Combo System - YouTube
Look at enemy and Press R to lock on.
While locked on your character will always face enemy.
Continuously click attack button to chain attacks together
Attacking will lunge you forward.
Attacks that land will do push enemy back, damage and stun them.
Shielding System
If you are attacked while shielding your shield will take damage instead of you.
Shield health displayed above players head.
When shield breaks player will be stunned.
Shield health gradually regenerates over time.
Item Equipping & Inventory System
Inventory System gives you the ability to see the stats of every item as well as equip / unequip them:
Weapons
Armor
Shields
Wings
Hats
Face Accessories
Magic Abilities
Consumable Items
Main Menu & Character Creator
Main Menu & Character Creator - YouTube
3 different save slots to choose from
Create character option
Customization choices for character skin color, clothes colors, hair style & colors, face, and wing style & colors
Side panel showing characters ingame progress
Reset character option to wipe its data
Team Balancing and Round Changing System
Team Balancing and Round Changing System - YouTube
Team balancing system
Round countdown and increment system
Point collecting system
Overhead score & leaderboard showing each players points
Mystery box powerup system
Round Results System
Round Winner, Reward, and MVP Display - YouTube
At the end of every round, each teams points are counted up and the winner is decided.
Players with the most points and most kills will be given the spotlight.
Stats are shown and rewards are counted up.
Shop System
Shop & Rarity System - YouTube
Different draw chances for different rarities
Tweens leading up to item reveal
Accel Hangout 2 (Commision)
Complete with dancefloor, cafe, pool, bar, 2 camping areas, and sword fight arena.
Uploading: Accel Hangout 8.PNG…
Temple Showcase
Small Medieval Project
Time Zone: EDT
My schedule changes very often, but you can contact me any time, any day. Almost all of my work gets done at midnight and I have much more time to work on weekends. I try my best to meet whatever deadlines I’m given, and if something comes up I’ll always let the client know.
These are not official prices, everything can be negotiated. These are just to give a good idea of the minimum prices I will work for, so going lower is not very likely. The prices are subject to change depending on the difficulty of the job i’m being given.
I accept both Robux and USD. Commisioner must also add tax to robux payment if necessary.
I do not work long term.
Scripting
- Per Task: $40 or 15,000
Building
- Small Projects: $40 or 15,000
- Medium Projects: $70 or 30,000
- Large Projects: $150 or 50,000
- Here on the Developer Forum
- Twitter: @yurdstizz
- Discord: Stizz#6729 (You can message me right away without waiting for me to accept a friend request)
Thanks for reading!