Cloud Entertainment is a company looking to develop and expand its operations working with professional developers to create games that push the standards for Roblox quality. We actively work with Roblox Developer Relations on advice for branding, marketing, and driving the future of game production on Roblox to a growing, long-lasting, innovative team of creators. We expect cooperation, high-quality communication, and feedback, with individuals looking to turn game development into a career. We have a team of over 50 staff that includes; Translators, Moderators, Game Testers, Programmers, Builders, Animators, and Artist.
As of right now we aren’t looking for a UI specific programmer, we are hiring a Programming Lead though. Interviews are ending soon, but you can still apply. It is required that you know Roact and a few other systems.
It’s just preferable especially for vertex art to make sure it scales if we have to resize the images to optimize them. If you for somehow have a different program that can handle this better where if we need to different size variations it can still scale well that’s fine. You’re still going to export it to a file format roblox can use but expect to do a lot of scaling/optimization with files.
In general practice at least two years, but your portfolio speaks for itself. I should probably change it from being required but no we mean at any capacity.
I’m one of the company’s 3d artists, and we’ll be working closely together soon as you start, so before you even do I’d just like to say; I’m looking forward to working with you If you have any questions feel free to contact me through twitter at twitter.com/gold_twisted or through discord at TwistedGoldBricks#9308. Cheers.
P.S. Only contact me for inquiries. Hiring is reserved for @TechSpectrum