I think you could do with increasing the poly count a tiny bit… though you don’t really need to.
Do you not use shade smooth? All your faces are shaded flat which gives your vehicle that poly look. But they would still look decent if you smooth shaded them. Might need to add a few more edge loops in places though if artifacts appear.
I always try to get the lowest poly count possible according to the buyer’s desires, and I totally agree on how smooth shading makes the car looks better but the buyer also wants them to be flat shaded.
I’ll consider adding more edge loops when needed. Thanks!
It says closed in the title but you say your not working with anyone. If you are available as it is the summer holidays I might need you in a while. May I ask how much it would cost per asset or a group of cars. I need realistic racing cars. ICrann
I apologize for that. This portfolio is outdated and I might not be updating it anytime soon, since I do have a job.
Anyways, for my current style/quality of models (examples can be seen on twitter), an asset price may range between R$ 15k-20k or the equivalent to it in USD using DevEx Rates. Prices are negotiable tho and mostly everything depends on the complexity of the vehicle.