I’m using Greresh’s UV character clothes thingy and I’m getting error…
His plugin works amazingly by the way usually.
It was the solution I was needing to avoid humanoids
local module = {}
local players = game:GetService("Players")
function module.characterAtire(player)
local dummy = game.ReplicatedStorage.Dummy:Clone()
dummy.Parent = workspace
local dummyHumanoid = dummy.Humanoid
local humanoidDescription = players:GetHumanoidDescriptionFromUserId(player.UserId)
dummyHumanoid:ApplyDescription(humanoidDescription, Enum.AssetTypeVerification.Default)
local shirtID = dummy.Shirt.ShirtTemplate
local pantsID = dummy.Pants.PantsTemplate
local characterDescendants = player.Character:GetDescendants()
for count, item in characterDescendants do
if item.Name == "Shirt" then
item.ColorMap = shirtID
end
if item.Name == "Pants" then
item.ColorMap = pantsID
end
end
dummy:Destroy()
end
return module
“The current thread cannot write ‘ColorMap’ (lacking capability Plugin)” error