Clothing doesn't show up on R15 body parts made from SpecialMeshes

  • Describe the bug. Describe what is happening when the bug occurs. Describe what you would normally expect to occur.
    If I convert an R15 MeshPart to Part w/ SpecialMesh, clothing is no longer applied to that body part, even though the name/other properties have all remained the same. I’d expect clothing to show up regardless of whether or not the body part is made using a MeshPart or SpecialMesh since they’re both meshes.

  • How often does the bug happen (Everytime/sometimes/rarely)? What are the steps that reproduce the bug? Please list them in very high detail. Provide simple example places that exhibit the bug and provide description of what you believe should be the behavior.
    Happens 100% of time. Repro steps:

  • Create new part
  • Insert SpecialMesh into part
  • Make MeshId/TextureId same as a MeshPart body part in any character
  • Name part same as MeshPart
  • Delete MeshPart limb
  • Paste part into where MeshPart was
  • Clothing isn’t applied to SpecialMesh limb
  • Where does the bug happen (www, gametest, etc) Is it level-specific? Is it game specific? Please post a link to the place that exhibits the issue.
    Happens on production – not level/game specific.

  • For graphics bugs, it is sometimes helpful to know your system specs, especially graphics card.
    AMD R9 380

  • When did the bug start happening? If we can tie it to a specific release that helps us figure out what we broke.
    Happens as far back as I can remember

I think the texture compositing code is just set up to only work for MeshParts for R15. It’s not really a bug, we could add support for this though.

1 Like

That would be very much appreciated!

Support for that would also solve my issue here in a nice fashion, so I’d love it too. (still need to create an actual feature request :stuck_out_tongue: )