Clothing is not rendering in ViewportFrames

It’s being cloned over but not rendering, I assume it’s an issue with loading, as far as I know when I tested it a while back, making a delay for clothing doesn’t fix the issue either.

Can we see your script please?__


 local Camera ="Camera")
 Camera.Parent = script.Parent
 Camera.CFrame =,0,0)
 	script.Parent.CharacterPreview.CurrentCamera = Camera
 	if game.Players.LocalPlayer.Character ~= nil then
 		if script.Parent.CharacterPreview.Visible == true then
 			for i,v in pairs(script.Parent.CharacterPreview:GetDescendants()) do
 			for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
 				if v:IsA("BasePart") or v:IsA("Part") or v.Name == "HumanoidRootPart" or v:IsA("Humanoid") or v:IsA("Pants") or v:IsA("Shirt") then
 					local clone = v:Clone()
 					clone.Parent = script.Parent.CharacterPreview
 					if clone.Name == "HumanoidRootPart" then
 						Camera.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *, 0, -7) * CFrame.Angles(0, math.rad(180), 0)
 						--clone.CFrame =, 0.5, -6.499) * CFrame.Angles(0, 180, )
 						--clone.Position =, 0.5, -6.499)
 					--	clone.Orientation =, 180, 0)

Edit 1 :  fixed formatting
Edit 2 :  That's good enough I reckon.

You can also format your code using three of these: ` (it is the key above the tab and below the esc)
Screen Shot 2021-03-29 at 5.11.16 PM
Also why are you creating a new clone multiple times a second? It is happening so fast that the clothing probably doesn’t have time to render. You could just connect it to a player.CharacterAdded event instead.

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It’s a live preview, Think the arsenal player preview, It works perfectly fine in new-ish videos.

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Yeah I really don’t know, I’m sorry. So you just are naked in the viewport frame?

Yes, meshes and textures render though, clothing just doesnt.

Clothing doesn’t render through ViewportFrames. To achieve this you need to add textures onto individual body parts.


That’s so annoying, are the textures uvs set correctly on its own or will I have to edit them?
Why isn’t this better documented too? Why can’t we render clothing in viewport frames?

NOPE!! looks like putting it in a model fixes it!, but thanks!

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