I would like to take all of the items that the mannequin has equipped and basically add them to the player character that fires the server. The current method using HumanoidDescriptions resets their entire character, giving them a blank skintone, blank face, no clothes, and basically removing their entire avatar just to give them the accessories. I’d like to keep all of their avatar’s characteristics and just add the ones from the mannequin, like face, accessories, or head.
I’ve tried reaching out to plenty of scripters for support, but none of them could really help me here. I even tried hiring some…
Any suggestions on how to achieve my goal are appreciated, but keep in mind I’m a very inexperienced scripter with a limited knowledge
local items = {}
game.ReplicatedStorage.productList.OnServerEvent:Connect(function(player, serial) -- serial = dummy w/ clothing and accessories
for _,v in pairs(serial:GetChildren()) do
if not debounce[player.UserId] then
local desc = serial.Humanoid.HumanoidDescription
player.Character:FindFirstChild("Humanoid"):ApplyDescription(desc)
debounce[player.UserId] = true
task.wait(1)
debounce[player.UserId] = nil
end
end
end)