Co-op based game: how to fix network ownership/laggy movement?

Hey, So I’ve been working on a co-op based game that takes two players and constrains them together with a part.

The issue is that one player has smooth movement and the other doesn’t I understand that this is caused by the network ownership of the players and who has current control over the part and the other player.

I’ve tried setting the network ownership to nil but that didn’t help much.

I’m wondering if anyone has experienced this and has a workaround that provides smooth/equal movement control for both players.

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