If you’ve ever played COD (Call Of Duty) before, you know how the regeneration works. You take damage, wait a few seconds, then rapidly heal. This is different from the original regen script because the cooldown before you start healing is the same as the cooldown for healing. My script allows the delay to be changed, without the rate of healing being changed.
(Just incase you don’t know, put the script in StarterPlayerCharacter)