Welcome to my first ever community resource! So please don’t expect anything amazing. Feel free to criticize (not too much) and modify it
Overview
This is a system based off of the Popular Call Of Duty Black Ops Zombies series. In the games there is a feature where basically, zombies spawn at random spawns, once every zombie is killed, the wave goes up one, and the next wave more zombies spawn. I found no resources like this, so I decided to try and do it myself.
README found in-game
--[[
Thanks for downloading this! It took me several hours to make (despite how bad its coded)
and I'm glad to have made a contribution to the community!
--- CREDITS: ---
Don't claim it's your system.
--- HOW TO USE: ---
So the way I have it set up now is that you press the button on the left and it starts the next wave.
--- HOW TO CUSTOMIZE: ---
For adding more zombie types, just insert their models into the "Zombie" folder located in replicated storage
For adding more spawns, just duplicate (CTRL + D) the spawn and position it where you want it to be.
--- ISSUES: ---
1. It's probably poorly coded. This is more of a base to modify, rather than a fully developed system.
2. It doesn't support modifying the chances of certain zombies, anything to do with barriers, like I said, it's basic.
3. The wave counter is a text label. You probably want to mod the scripts to use sprite sheets or something
to make a better looking counter.
--- UPDATES: ---
Currently nothing, but maybe I'll update it? ;D
Thanks for reading,
---Anon254
--]]
Features
- Increasing numbers of zombies
- Wave counter GUI
- Support for multiple types of zombies
- Support for (theoretically) infinite spawn points
Lacking Features
- Probably lots of bugs
- Pretty basic
Model
Here’s a video of it working: