so I’m trying to make a collectionService but I need to get the variables out of the tagged items
local collectionService = game:GetService("CollectionService")
local tagged = collectionService:GetTagged("AmountItemShowerTag")
for i,v in pairs(tagged) do
local amountItemShower = script.Parent -- this is not the script parent it was if the script was in the tagged textlabel
local amountItem = script.Parent.Parent.AmountItem
local item = script.Parent.Parent
item.Visible = false
if amountItem >= 1 then
item.Visible = true
amountItemShower.Text = amountItem.Value.."x"
end
amountItemShower.Text = amountItem.Value.."x"
amountItem:GetPropertyChangedSignal("Value"):Connect(function()
if amountItem >= 1 then
amountItemShower.Text = amountItem.Value.."x"
else
item.Visible = false
end
end)
end
Can someone please help me couse the variables need to = to all the difrent values I thougth that the script would then act like its in the tagged part can someone please help me?