Hi!,
I try to use Collection Service (without plugins), add Tags to multiple parts etc.
Questions are:
How can I add Tags to the value of 3rd variable (“local aC = aCLoaded:GetChildren()”) wich is a table automatically?
How can I get the “return” value (from this table) and us it later for example also with Collection Service (“HasTag”, “GetTagged” etc…)?
local CollectionService = game:GetService(“CollectionService”)
local aCLoaded = game.Workspace:WaitForChild(“AC”)
local aC = aCLoaded:GetChildren()
local tag = “ACTAG”
local function onTouch(otherPart)
if not otherPart.Parent then return end
local humanoid = otherPart.Parent:FindFirstChildOfClass(“Humanoid”)
if humanoid then
humanoid.Health = humanoid.Health - 20
end
end
local connections = {}
local function onInstanceAdded(object)
if object:IsA(“BasePart”) then
connections[object] = object.Touched:Connect(onTouch)
end
end
local function onInstanceRemoved(object)
if connections[object] then
connections[object]:disconnect()
connections[object] = nil
end
end
CollectionService:GetInstanceAddedSignal(tag):Connect(onInstanceAdded)
for _, object in pairs(CollectionService:GetTagged(tag)) do
onInstanceAdded(object)
end
And sorry for my english grammar Thank you advice!