Hello, I have noticed something with collectionservice; I thought GetTagged returns ALL the objects tagged with a certain tag, in my case it doesn’t seem to do so unless I’m incorrect, but please view below;
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--One object tagged with “Nahp”
-
--Another object tagged with “Nahp”
3 )
--Using GetTagged function
–IN GAME)
--Ingame with the prints, only raditz printed out and the other object (Nahp object) didn’t
returning in a for loop causes the loop to break, and the returned value to be returned from the function that the for loop is contained in.
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Thank you, do you recommend i should put the return outside the for loop
It’s going to create a new NPC for every tagged instance. Do you need to return a NPC?
Yeah I need to return an NPC that is tagged with a certain tag and is under a certain folder
So your script is working correctly then? GetTagged does return all instances with that tag; you’re just not seeing them because of that return.
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