The title says it all:
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What do you want to achieve? Im trying to get the instances who have a particular tag in the client
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What is the issue? They are not getting detected.It is detecting them some time after the server detects them(i tested with a script that every 0.5 secs would tell me by printing CS:GetTagged(-tag-))
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What solutions have you tried so far? i tried looking for solutions but i cant find one in the dev forum. I originally tried to wait for all the children in the map folder of my game but it didnt work.
Help would be appreciated!