Description
Interacting with the CollisionGroup Property from a Part, and then interacting with the Collision Group Editor, triggers an error in the console.
It’s unclear to me what it means, but it occurs.
Re-production Steps
- Open a Baseplate
- Create a Part
- Click on the Part and view its Properties and locate “CollisionGroup”
- Put something random in it, or simply click “Default” and hit Enter, it doesn’t matter
- Go to the CollisionGroup Editor and interact with any checkbox
- Observe the error
Expected Result
No Errors.
Actual Result
I receive an Error:
exception while signaling: can't get value
Video attached
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