Collision Group Editor Plugin

Today I made a plugin that converts the new collision group API into features that you can edit directly in studio without having to write to the command line.

With it you can:

Create collision groups by name

Remove collision groups that exist in the game

Configure which collision groups can collide with one another

(in a manner that is totally not a rip off of Unity’s Layer Collision Matrix)

Apply collision groups and see them with SelectionBox key-coloring

Video Demo:

Plugin Link:

Enjoy! Let me know if there are any serious bugs.