Essentially the title. A part in my game refuses to collide with the things it’s meant to collide with.
Upon further inspection, the collision randomly changes, either when people join or when you’re in the server for a while. I had a few friends join, and every now and then they’d suddenly be able to walk through the doors regardless of if they were closed or not.
(It’s hard to see, but it switched for us in this image, I could collide with it and avonot couldn’t.)
(And again!)
I’m at my wits end! I’ve no clue what to do to fix this. I’ve made a part spawn in that acts as a hitbox for now, but I’d like to know why the doors just randomly decide to not be doors.