Occasionally, after you finish debugging, the Collision Groups Editor throws this error:
To recreate this:
- Make a script
- Attach a breakpoint to it
- Run the game
- Step through the breakpoints
- Observe that around 50% of the time, the collisions group editor throws the above error
I have no idea when this started happening, but I’m currently on version 0.452.1.412846
.
I believe, given the error, it might be because my computer is starting a new DataModel after debugging too slowly, so here are my basic system specs: