Collision Groups Editor occasionally throws an error after debugging

Occasionally, after you finish debugging, the Collision Groups Editor throws this error:

To recreate this:

  • Make a script
  • Attach a breakpoint to it
  • Run the game
  • Step through the breakpoints
  • Observe that around 50% of the time, the collisions group editor throws the above error

I have no idea when this started happening, but I’m currently on version 0.452.1.412846.

I believe, given the error, it might be because my computer is starting a new DataModel after debugging too slowly, so here are my basic system specs:
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