Collision groups not working with car

I have 2 cars which are models with parts in them. All parts in the model are set to the “Car” collision groups with can collide with other collision groups, but not itself. However, when the car collides with another car they clip through each other until the car reaches the center of the other car, where they collide. I am trying to make the cars fully clip through each other.
Here is the model I used for the car: https://create.roblox.com/marketplace/asset/2958312667/Roblox-car-Jeep

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For the Collision Groups, are you using a script to do so?

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No, I used the feature provided by Studio.

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Are you sure you placed everything from the car into the collision group?

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I just re-checked by selecting every part of the car and searching “CollisionGroup” but it all says it’s in the Car CollisionGroup.

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If it helps any, I believe the only part colliding with the other parts is 2 Unions on the side of the car and the seat. Screenshot for more detail: https://i.imgur.com/9EMNAa7.png

Are you driving the car when testing? If so, is the player set to a collision group that can’t collide with the car?

I just tried and I got my cars to fully clip each other.

I thought this could be it but dismissed it due to how the parts were colliding with each other, silly mistake!

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