Hey guys ! i recently have encountered in a big problem so my Meshes gets forced into Box Collision
replacing the model is not an Option due to having too many Meshes that gets forced into it and i wouldnt possibly be able to replace them.
So when you go into your Settings (Physics) and select the ShowDecompositionGeometry checkbox the colored shape that represents your Mesh when you view it is either a solid box or just the non-concave shape?
Does this have anything to do with your Studio Graphics settings?