I’ve never really used collision groups before so excuse me if I’m a noob with them
Anyways, I managed to figure out how to turn collisions off for a certain player but I’m unsure how to turn the collisions back on for a certain player
Basically trying to figure out a way to remove object in a collision group.
I currently have the following code on the server and it is ran when the client fires an remote event.
Sorry if I didn’t explain it clearly, but heres an example:
10 people are in a game
7 people clicked a button, those people now have player collisions off.
The other 3 people in the game who didn’t click the button still have collisions on.
Say those 7 people click the button again, now their collisions are back to normal (on).
Basically you are gonna want to create a separate collision group for each player. When said button is pressed just have a loop go through and each cession groups status based on the team they are on.