I’m seeing physics issues still but only in studio, rotatedregion3 module seems broken, I reverted to a version that was working fine last night and its completed destroyed now however works ingame
Okay so I found out in more detail what went wrong, I was using an old version of RotatedRegion3 and it seems that the “Cast” method broke, but only for studio, I updated all my games but if this broke I’m sure something else did too, and why its only in studio is really weird.
I have run into a similar issue with the RotatedRegion3 Module, but for me seems like the cast method is broken in-game too. Manged to somewhat fix it by upgrading to Ego moose’s module but still having a hard time casting… Issues only seemed to appear this week.