Okay so i have made a game series, HedgeBlox Advanced (it doesnt matter) and i need some help.
My character is an R15 character Limbs in legs/arms/Torso ETC
But the character type is set to R6 when im switching it to R15 it looks like this:
also how he looked when it was r6:
That’s one of the issues. The main issue i have is the collisions.
Just like any roblox default rig the legs arms and anything else other than Head and Lower/Upper Torso are set into CanCollide = False
And the collision fidelity is set to the newest collisions since my character is made fully by mesh parts.
Here is the video showing how bad the collisions are:
I tried anything to fix it still nothing, thats the main reason that bugs my game. A help would be appreciated
Btw this is my first ever topic so don’t expect much. Thanks!