Collisions Bug [Broken R6 Type RIG]

Okay so i have made a game series, HedgeBlox Advanced (it doesnt matter) and i need some help.
My character is an R15 character Limbs in legs/arms/Torso ETC
But the character type is set to R6 when im switching it to R15 it looks like this:
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also how he looked when it was r6:
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That’s one of the issues. The main issue i have is the collisions.
Just like any roblox default rig the legs arms and anything else other than Head and Lower/Upper Torso are set into CanCollide = False
And the collision fidelity is set to the newest collisions since my character is made fully by mesh parts.
Here is the video showing how bad the collisions are:

I tried anything to fix it still nothing, thats the main reason that bugs my game. A help would be appreciated :slight_smile:
Btw this is my first ever topic so don’t expect much. Thanks!

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I really don’t know what’s wrong and the only thing I can suggest you do is set your game to R6 Avatars only, Wish you goodluck on the game though!

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Ok, since i didnt really typed correctly the issue i have, its the character collisions. Like, when u walk trough a part it glitches badly sometimes flings you when u go fast u walk inside the part ETC its already set in r6 but the collisions are broken. thanks though

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