Collossial Biomass build [ATF]

This is a cool creation that got stuck in development hell and ultimately died. But I’m still proud of it and want to show that I’ve done (And also take some feed back on it, mainly on the color pallet)
I definitely bit of way more then I could chew with this build, spent 2-3 whole days working on it and had to consed.
It’s meant to be a massive ravine full off biomass that managed to stay alive for many many years undiscovered growing to fill the entire ravine. Also if you don’t know what biomass is it’s this organic matter that spreads over walls and stuff and consumes radiation and water. It comes from @ChadTheCreator 's game series called After The Flash
It was originally going to spread all the way from that side to the other side


There was going to be a cavern in here but you know.

This is the area with the most completion


Over here there is a gap that leads into a secrete leacher den

In the end I learnt that I’m really good at building biomass so I decided to make biomass for people at commission.
And guess what the second commission I get is?
A massive warehouse.


Feed back to color pallet and how I could incorporate scrap structures into the biomass would be much appreciated, feel free to also say other gripes you have with this build.

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maybe turn up reflectiveness on the biomass parts so it looks all alive and alien and gooey? also what lighting setting are you using?

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Sadly I am unable to turn the reflectiveness of the parts up due to roblox. Also I am using FIB + atmosphere

As someone who’s played ATF7, this is… great. A ravine filled with biomass sounds like a great idea. It’d be like the old biomass tree.

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The lighting looks fantastic! This build must’ve taken a long time.

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