I’m making some colony modules for an upcoming game of mine and I’m wondering how these models look:

As well as this, these models are based on the no man’s sky corridor modules, and I’m wondering if you developers have any ideas what modules a space colony should have such as command posts, barracks, etc.
EDIT: The blue parts on top are supposed to be solar panels but they are currently untextured
1 Like
I think they look great! They seem consistent, and the colors are very nice. Amazing job :]
1 Like
Thank you! For a space game though, what kinds of rooms or things should I make for the colonies?
1 Like
I’d recommend different sorts of control and storage rooms. If it’s a ship or a base, a cafeteria and sleeping quarters may work as well. Other things like reactor rooms would depend on whether or not you plan to have those.
1 Like
They look good but I would make the yellow to orange and make the whole thing a metal and glass material