ColorCorrection doesn't enable locally, but the whole server gets it enabled

I wanted to make a ColorCorrection that enables only locally, I put this in a Local Script inside StarterPlayerScripts, but for some reason it enables it for the whole server. How can I fix this?

local part = workspace.Changer

part.Touched:Connect(function(hit)
	game.Lighting.ColorCorrection2.Enabled = true
end)

check that out

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