Colorpicker replicate

hi i used a resource to make multiple parts color change
shown in vid:
https://gyazo.com/34e02b923322de762b4d5690acda2004
i want to make visible to other players, how do i do that?
btw i just changed a line:
original line in code:

-- set the ColorShower frame color
ColorShower.BackgroundColor3 = getColor(xPos,ColorKeyPoints)

changed to:

-- set the ColorShower frame color
for i,v in pairs(folder:GetChildren()) do
	v.Color = getColor(xPos, ColorKeyPoints)
end

So you have to send it to the server. Because you are applying that on the client side. Send a remote event to the server which you would put the color chosen parameter, where it would be like Player.Character.Whatever.Color3 = parameter. And the player is automatically the first parameter in the server you don’t have to put it client wise.

You would just perform the color change on the server such that it replicates to each client.