Combat Grounds - Update Log

Combat Grounds - Update Log


Menu

Version 0.0.4

  • Added TextButton class
  • Added functionality to Play button
  • Added PlayButtonMenuGui

Archives

Menu

Version 0.0.1
  • Added space skybox
  • Added models in the background
  • Added menu buttons (start, train, store and customize)
Version 0.0.2
  • Added text that indicates gamemode and object loading
  • Added line that divides game indicator from gameplay screen
  • Added “Combat Grounds” as text in the menu
  • Added game version as text on the top right of the screen
Version 0.0.3
  • Rounded menu buttons
  • Changed menu title label color to degraded purple
  • Made the menu buttons’ backgrounds a bit more transparent
  • Moved star in menu upwards a bit
  • Updated version text
Version 0.0.4
  • Changed menu button text’s parent to Gui so that size isn’t change when button is scaled
  • Added changes to script so that when hover on a menu button, the button scales on the right and when mouse leaves the button, button descales on the right
  • Changed Combat Grounds title font to “PermanentMarker”
  • Changed menu buttons font to “Oswald”
  • Renamed Divider to NarratorBackground
  • Resized NarratorBackground to rectangle to take place as the background behind the GameNarrator and version text
  • Removed decorations and changed skybox to mountains
  • Added green plane in menu
  • Added tree with pink leaves in menu
  • Added character model with animation in menu
  • Updated version text