Nice rocks but I really want the material for my cliff map and his IDs for every albedo , normal , metalness and roughness
it’s good overall, but there’s not much going on to critique. Could you share what you were trying to achieve? Maybe a note on camera composition, colors, or a specific area of focus?
That house at the top seems to have flat walls whereas everything else is more detailed. The roof has bright white bits that are jarring, I’d tone them down more. The skybox has a mix of stylization and realism that pops. It’s the contrast between the fluffy clouds and the sharp rocks/terrain that stands out to me. That’s not bad, just noting it.
The buildings in the background (red, mid-right) seem simplistic compared to the rest of it all, but I can’t really tell from the distance. I like the bridge that casts a shadow onto the water. On the topic of the water, the waves could be more pronounced, but it does seem to give a more calm vibe that bigger waves might clash with.