After a day of planning, we’ve completely removed the idea and are working on a simulator which players cannot purchase coins, instead being dependent on boosters as the only way of demonetization benefiting the player.
We’re turning it to a simulator, yet again due to the simplicity involved, it’ll be more relax based and the dueling format is completely removed due to it being unoriginal, with a very simple and easy system without a pay-to-win-mechanic I believe this game will be a lot better than anticipated, thank you for your response!
I’d like to add that the game was never meant to be called " Combat Simulator " which is completely broad and an unwanted name.
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I would like more team based simulators.
Maybe if you could incorporate team objectives in a cool refreshing way, you will be able to add a social aspect of the genre I believe is missing as a whole.
off topic
I can’t blame anyone on the roblox platform for the woes in the arguments above as I believe it is the leaders of industry that set the trends that trickle down to everyone else who need to compete at their level.
The biggest fear I have is the scammers who feed the beast through illicit means. They are the real criminals we should be after.
It doesn’t justify their actions. People used to own slaves because that was considered acceptable behavior, it wasn’t acceptable behavior nor is preying on children’s vulnerabilities acceptable either. Developers do it because it’s easy money, and Roblox tolerates unethical marketing practices because they’re a company. Companies don’t care how the money is made long as it’s not obtained illegally
Humanity will always manage to disappoint you, it’s unavoidable in life.