yep. that’s how plugins used to work before widgets were a thing! you still see it in plugins like moon animator, find/replace materials, etc. a widget isn’t always necessary
@Staric14 you can actually parent the toolbar directly to wherever and rename it; you don’t necessarily need an ObjectValue for this. alternatively, I believe _G works too if you didn’t want to expose the toolbar Instance at all
toolbars used to combine (Studio v1 I believe), but they changed that behaviour, which is annoying sometimes
I had many issues detecting if the toolbar was a valid instance or not by using an object value (which caused plugin errors in my output). It’s just better to use it as a regular instance as it runs into less problems.