Commander | Open Sourced Admin Panel

Discord webhook logging is pretty much a no no, could get someone terminated from Discord by that, depends on the usage

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what do you mean a no-no?
add a wait time before it sends it?

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You see, Discord strictly disallow error logging, game logging in their platform as Discord is a chatting a platform, not a platform for game logging, they’ve mentioned if you are logging errors, consider using sentry

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A bit inactive here but for now, we are currently making some new commands, along with some code rewrite, which won’t really affect functionality, will improve performance

Stay tuned
– From the team

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I think a temporary ban feature should be added to CanaryAdmin.

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How do I install the solar dark theme?

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We are back.

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Can you show us how to add Custom commands?

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I have a question. If you don’t anybody but you to have admin I just got to change module.Admins to my name and then set module.FFA to false right?
AdminPanelScreenShot

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A bump but I might consider redoing the whole project since this project have received amazing feedback and I still see the potential of having an admin panel. Please let me know if you have any suggestions, or you want to work on it with me.

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Looking forward to what you’ll create! Your previous post with the new UI looks good!

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An update to Commander

I am almost finished with both the serverside and the UI, just need to recode some of it for micro-optimisation. Though, I am not sure how long it will take.

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image What have I done wrong? Don’t mind the names they’re the names of my friends.

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set module.FFA to false, I assume that is what you meant.

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Done, I’ve tried pressing Q but the UI just doesn’t pop up.

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Heyo, we’ve just released the first developer preview for Commander, hopefully you can give us feedback of this current preview.

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We’ve updated the developer preview, here’s what added!

  • New built-in commands – Bring, Teleport, Heal, MaxHealth, Health, God, Speed, Shutdown, Kick, Power
  • Added new API method – filterText(From, Content)
  • Command list in UI is now dynamically scaled
  • Fixed an issue in the server commands UI
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Here’s a preview of some of the upcoming feature in Developer Preview 2; You can create lists in DP2.

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Hate the teal color? It’s possible to change it in DP2. (Ignore the DP1 text in the UI)

Stay tuned!

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Really nice but, I’ve got an problem when I open some commnand and enter some input, and then I will close it stills being open and I’m getting errors:

  10:05:05.136  Players.Pixeluted.PlayerGui.UI.Scripts.Core:159: attempt to index nil with 'Connect'  -  Client - Core:159
  10:05:05.136  Stack Begin  -  Studio
  10:05:05.137  Script 'Players.Pixeluted.PlayerGui.UI.Scripts.Core', Line 159  -  Studio - Core:159
  10:05:05.137  Stack End  
  10:04:59.892  ServerScriptService.Server:73: attempt to index nil with 'Destroy'  -  Client - Core:160
  10:04:59.892  Stack Begin  -  Studio
  10:04:59.892  Script 'Players.Pixeluted.PlayerGui.UI.Scripts.Core', Line 160  -  Studio - Core:160
  10:04:59.893  Stack End
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